![]() The world is populated with monsters and creatures which can be killed for experience resulting in stronger statistics and abilities, allowing players to choose specializations which best suit their in-game aims. Players can create multiple different characters, with character creation involving the player first choosing a race and customising the look of the character, they can then choose one of four classes warrior, rogue, ranger, or mage. Players can use items such as hang gliders and boats to traverse the world more quickly. This world contains randomly generated dungeons, including underground caverns and over-world castles, as well as separate biomes including grasslands, snowlands, deserts, and oceans. In Cube World, the player explores an endless procedurally generated voxel world. Releases for consoles and Mac OS X are planned for future development. The game’s logo currently uses the stylized title Cube Worldα to reflect that it is in an open alpha stage of development for Windows only. Wolfram von Funck began developing the game in June 2011 and was later joined by his wife Sarah von Funck. Cube World is an open world RPG video game in development by Picroma for Microsoft Windows and Mac OS.
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